GameDriver, the leading provider of automated testing cycles for video games, virtual reality, augmented reality, and other immersive experiences, announced on 17th March 2022 that its eponymous IX test automation product – the first of its kind designed specifically for the gaming and XR industries – is now widely available.
In addition, the company also announced that it has completed its seed round, with lead investor Panoramic Ventures, led by General Partner Dan Drechsel, investing USD 2 million. The funding will enable the company to expand further and improve its development skills.
GameDriver was established in 2018 to provide industry in critical need of standardized, reusable, and scalable automated testing. It allows developers to automate video game playtesting, allowing testers to simplify their work, reduce project time-to-market, boost testing coverage, improve manual QA processes, and enhance user experience quality.
“GameDriver is a game-changer when it comes to ensuring quality in the gaming industry,” said Robert Gutierrez, co-founder, and CEO of GameDriver. “It’s the only solution of its kind, allowing developers to deliver an excellent product on time and budget. With Dan and the rest of Panoramic in our corner, we expect GameDriver to get in the hands of a lot more developers, which will address some key issues affecting the game development workforce, the user experience, and other crucial points that impact everyone in interactive entertainment.”
The following are the main benefits of GameDriver:
- Reduces the time it takes to get a product to market.
- Test coverage, consistency, and execution time are all improved.
- For each build and release, it provides immediate feedback.
- The need for manual testing is further reduced by up to 85%.
- Controls the continuing expense of Quality Assurance.
- Ensures a high-quality immersive experience across multiple digital platforms.
“Panoramic Ventures already has an active presence in test automation, so GameDriver is a seamless fit in our portfolio,” said Dan Drechsel, General Partner at Panoramic Ventures. “We’re excited to be a part of a milestone advancement in addressing the numerous challenges facing testing processes in the gaming vertical. GameDriver’s suite of automated testing tools is set to see extensive growth and an accelerated adoption rate and I’m thrilled to assist the eager team at GameDriver in this stage of the company’s life.”
GameDriver is designed to provide out-of-the-box testing automation solutions for 2D, 3D, and VR/AR experiences across PC, mobile, console, and standalone platforms in single and multi-player scenarios. It is currently fully compatible with the Unity engine. For mobile games, users can test locally or remotely on Windows and macOS, as well as Android and iOS devices. Unity, NUnit, Jenkins, MSTest, BitBar, and Oculus are among the game engines, test frameworks, and execution platforms that GameDriver supports, with more to follow as the product matures.
“We’ve had a lot of success working with companies like InContext Solutions and others in the gaming space,” said Shane Evans, Co-founder, Chief Product Officer, and Evangelist at GameDriver. “It’s been amazing working with these companies and seeing the results of using GameDriver to automate their testing. Those we have worked with have reported dramatically faster test cycles, lower costs, a more streamlined workflow, and most importantly, fewer bugs!”
From March 23 to 25, the GameDriver team will be exhibiting at GDC 2022, which will be held at the Moscone Center in San Francisco, California. By registering for GDC and establishing an appointment, interested developers, publishers, and other industry experts can meet with the GameDriver team.
The Free Trial, Tester Edition, and Enterprise Edition tiers of GameDriver are now publicly available. Visit https://gamedriver.io to get started.